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	<id>https://wiki.pkmdoido.com.br/index.php?action=history&amp;feed=atom&amp;title=Regras_de_Combate</id>
	<title>Regras de Combate - Histórico de revisão</title>
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	<updated>2026-06-10T21:35:07Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
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	<entry>
		<id>https://wiki.pkmdoido.com.br/index.php?title=Regras_de_Combate&amp;diff=202&amp;oldid=prev</id>
		<title>imported&gt;Unknown user em 07h52min de 8 de junho de 2026</title>
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		<updated>2026-06-08T07:52:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Tutorial|imagem=Regrasdecombate.png|categoria=Combate &amp;amp; Builds}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Regras de Combate&amp;#039;&amp;#039;&amp;#039; reúne as principais condições e efeitos que afetam Pokémon em batalha — buffs, debuffs e status.&lt;br /&gt;
&lt;br /&gt;
== Efeitos e buffs gerais ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Invisible&amp;#039;&amp;#039;&amp;#039; → invisibilidade que torna o alvo invulnerável, mas pode ser removida por DoTs.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ivulnerability&amp;#039;&amp;#039;&amp;#039; → invulnerabilidade completa (ex: Z-Camouflage).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;DoT&amp;#039;&amp;#039;&amp;#039; → dano periódico real (Damage Over Time), geralmente ignora defesa.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fragilidade Elemental&amp;#039;&amp;#039;&amp;#039; → aumenta o dano recebido de um tipo específico.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Armor Penetration&amp;#039;&amp;#039;&amp;#039; → ignora a DEF BASE do alvo nos próximos golpes (não afeta Bosses e Equipamentos, e não agrupa com Fragilidade).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Critical Chance&amp;#039;&amp;#039;&amp;#039; → aumenta a chance de golpe crítico.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Critical Damage&amp;#039;&amp;#039;&amp;#039; → amplifica o dano final de golpes críticos.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Damage Buff&amp;#039;&amp;#039;&amp;#039; → aumenta o dano final causado.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strafe&amp;#039;&amp;#039;&amp;#039; → amplifica exponencialmente o dano melee do Pokémon e multiplica o dano total.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Elemental Buff&amp;#039;&amp;#039;&amp;#039; → amplifica o dano de um tipo específico.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Speed&amp;#039;&amp;#039;&amp;#039; → aumenta a velocidade de uso das skills.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense Buff&amp;#039;&amp;#039;&amp;#039; → altera os stats de DEF e SP.DEF.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Buff&amp;#039;&amp;#039;&amp;#039; → altera os stats de ATK e SP.ATK.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HP Buff&amp;#039;&amp;#039;&amp;#039; → aumenta ou reduz o HP máximo.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Speed Buff&amp;#039;&amp;#039;&amp;#039; → aumenta a velocidade de movimento (influencia o Attack Speed).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Reflect&amp;#039;&amp;#039;&amp;#039; → reflete uma skill de dano especial.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Counter&amp;#039;&amp;#039;&amp;#039; → reflete uma skill física.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prevent Status&amp;#039;&amp;#039;&amp;#039; → bloqueia novos status negativos.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Insomnia&amp;#039;&amp;#039;&amp;#039; → imunidade a Sleep.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;OverDose&amp;#039;&amp;#039;&amp;#039; → ao receber 20 condições consecutivas de Freeze, Flinch e Sleep, o alvo entra em OverDose e fica imune a elas por 3 a 4 segundos.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Substitute&amp;#039;&amp;#039;&amp;#039; → cria uma cópia que absorve dano.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Protection&amp;#039;&amp;#039;&amp;#039; → evita golpes fatais.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Evasion / Evade&amp;#039;&amp;#039;&amp;#039; → evita 100% de um dano.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blocked&amp;#039;&amp;#039;&amp;#039; → evita 100% de um dano.&lt;br /&gt;
&lt;br /&gt;
== Efeitos especiais ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Frostbreaker&amp;#039;&amp;#039;&amp;#039; → alvos congelados recebem dano FIGHT aumentado e são descongelados.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cursed&amp;#039;&amp;#039;&amp;#039; → aplica DoT e aumenta os stats do usuário, consumindo parte da vida.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Retorno de Dano&amp;#039;&amp;#039;&amp;#039; → retorna parte do dano recebido.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shadow Tag&amp;#039;&amp;#039;&amp;#039; → impede o recall do Pokémon.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Apaixonado&amp;#039;&amp;#039;&amp;#039; → reduz o acerto de golpes e o ATK do alvo de sexo oposto.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Foresight&amp;#039;&amp;#039;&amp;#039; → permite acertar Ghost com golpes Fight/Normal.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Smack Down&amp;#039;&amp;#039;&amp;#039; → permite acertar Flying com golpes Ground.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Miracle Eye&amp;#039;&amp;#039;&amp;#039; → permite acertar Dark com ataques Psychic.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magnet Rise&amp;#039;&amp;#039;&amp;#039; → faz o alvo levitar, tornando-o tipo Flying temporariamente.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blind&amp;#039;&amp;#039;&amp;#039; → cega o alvo e distorce a visão.&lt;br /&gt;
&lt;br /&gt;
== Status negativos ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Execute&amp;#039;&amp;#039;&amp;#039; → finaliza o alvo se ele estiver abaixo de um limite de vida.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;One Hit K.O.&amp;#039;&amp;#039;&amp;#039; → causa dano suficiente para eliminar o alvo instantaneamente, independentemente da vida atual.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Burn&amp;#039;&amp;#039;&amp;#039; → dano de fogo periódico (DoT).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Freeze&amp;#039;&amp;#039;&amp;#039; → reduz drasticamente a Speed (resistido por Fire).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Freezed&amp;#039;&amp;#039;&amp;#039; → congela completamente o alvo.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sleep&amp;#039;&amp;#039;&amp;#039; → imobiliza o alvo temporariamente.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Paralysis&amp;#039;&amp;#039;&amp;#039; → reduz velocidade e pode falhar ataques.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Poison&amp;#039;&amp;#039;&amp;#039; → dano periódico de veneno (DoT).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Confusion&amp;#039;&amp;#039;&amp;#039; → chance de auto-dano e de andar desorientado.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Low Accuracy&amp;#039;&amp;#039;&amp;#039; → reduz chance de acerto (MISS), aplicando cooldowns normais.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flinch / Super Flinch&amp;#039;&amp;#039;&amp;#039; → interrompe ações do turno. Super Flinch tem duração prolongada.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Infatuate&amp;#039;&amp;#039;&amp;#039; → chance de falhar ataques por afeto.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heal Block&amp;#039;&amp;#039;&amp;#039; → impede cura e regeneração.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Destiny Bond&amp;#039;&amp;#039;&amp;#039; → elimina o inimigo que derrotar o usuário.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Endure&amp;#039;&amp;#039;&amp;#039; → sobrevive a um golpe fatal (Sturdy).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ignore Accuracy&amp;#039;&amp;#039;&amp;#039; → ataques nunca erram.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;WET&amp;#039;&amp;#039;&amp;#039; → reduz drasticamente a SPEED dos inimigos atingidos.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;OverBurn&amp;#039;&amp;#039;&amp;#039; → após 3 Burns agrupados no alvo, danos de FOGO causam 2x DMG.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Weakness&amp;#039;&amp;#039;&amp;#039; → alvo marcado recebe 35% de DMG a mais de todas as fontes.&lt;br /&gt;
&lt;br /&gt;
== Veja também ==&lt;br /&gt;
* [[Atk Speed]]&lt;br /&gt;
* [[Z Moves]]&lt;br /&gt;
* [[Build]]&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Combate &amp;amp; Builds]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>imported&gt;Unknown user</name></author>
	</entry>
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